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Using video.js with View360

View360 can be used with other video player libraries.
You can use it like this if you want additional features that video library offers, or to apply a better video player UI.

Here, I'll how to use View360 with the video.js for demonstration.

HTML

The usage is the same as video.js, but one <canvas> is added to the container element.

<div id="container" data-vjs-player>
<video id="video"
class="video-js vjs-fluid vjs-default-skin vjs-big-play-centered vjs-controls-enabled"
data-setup='{"controls": true, "autoplay": false, "playsinline": true}'
>
<source src="/pano/equirect/seven.mp4" type="video/mp4" />
<source src="/pano/equirect/seven.webm" type="video/webm" />
</video>

<!-- Add "canvas" inside video.js container -->
<canvas class="view360-canvas"></canvas>
</div>

JS

Init video.js, then mount View360 above it.

const container = document.querySelector("#container");
const video = document.querySelector("#video");

videojs(video).ready(() => {
const viewer = new View360(container, {
projection: new EquirectProjection({
src: video,
video: {
autoplay: false
}
}),
plugins: [new ControlBar({
autoHide: false,
showBackground: false,
progressBar: false,
playButton: false,
volumeButton: false,
fullscreenButton: false,
videoTime: false,
pieView: { order: 0 },
gyroButton: { position: "top-right", order: 1 },
vrButton: { position: "top-right", order: 2 }
})]
});
});