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Using video.js with View360
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View360 can be used with other video player libraries.
You can use it like this if you want additional features that video library offers, or to apply a better video player UI.
Here, I'll how to use View360 with the video.js for demonstration.
HTML
The usage is the same as video.js, but one <canvas>
is added to the container element.
<div id="container" data-vjs-player>
<video id="video"
class="video-js vjs-fluid vjs-default-skin vjs-big-play-centered vjs-controls-enabled"
data-setup='{"controls": true, "autoplay": false, "playsinline": true}'
>
<source src="/pano/equirect/seven.mp4" type="video/mp4" />
<source src="/pano/equirect/seven.webm" type="video/webm" />
</video>
<!-- Add "canvas" inside video.js container -->
<canvas class="view360-canvas"></canvas>
</div>
JS
Init video.js, then mount View360 above it.
const container = document.querySelector("#container");
const video = document.querySelector("#video");
videojs(video).ready(() => {
const viewer = new View360(container, {
projection: new EquirectProjection({
src: video,
video: {
autoplay: false
}
}),
plugins: [new ControlBar({
autoHide: false,
showBackground: false,
progressBar: false,
playButton: false,
volumeButton: false,
fullscreenButton: false,
videoTime: false,
pieView: { order: 0 },
gyroButton: { position: "top-right", order: 1 },
vrButton: { position: "top-right", order: 2 }
})]
});
});