Setting object
This practice deals with manipulation
set
0. Class
public class Generate {
String value;
}
1. Generating ArbitraryBuilder
ArbitraryBuilder<Generate> generateBuilder = fixtureMonkey.giveMeBuilder(Generate.class);
2. Setting object
Generate generateObject = new Generate("test");
generateBuilder.set(generateObject);
generateBuilder.set(generateObject);
generateBuilder.set("$", generateObject);
Not supporting yet