Setting object

0. Class

public class Generate {
	String value;
}

1. Generating ArbitraryBuilder

ArbitraryBuilder<Generate> generateBuilder = fixtureMonkey.giveMeBuilder(Generate.class);

2. Setting object

Generate generateObject = new Generate("test");
generateBuilder.set(generateObject);
generateBuilder.set(generateObject);
generateBuilder.set("$", generateObject);
Not supporting yet