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버전: v0.6.x

Setting object

Tip

This practice deals with manipulation set

0. Class​

public class Generate {
String value;
}

1. Generating ArbitraryBuilder​

ArbitraryBuilder<Generate> generateBuilder = fixtureMonkey.giveMeBuilder(Generate.class);

2. Setting object​

Generate generateObject = new Generate("test");
generateBuilder.set(generateObject);
generateBuilder.set("$", generateObject);