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Version: 4.2.5

VanillaRenderer

class VanillaRenderer extends Renderer

Properties#

panels#

readonlyinherited

Array of panels

Type: Array<Panel>

See:

panelCount#

readonlyinherited

Count of panels

Type: number

align#

inherited

A Panel's align value that applied to all panels

Type: Constants.ALIGN | string | number

Methods#

render#

inherited

Render panel elements inside the camera element

Returns: this

init#

inherited

Initialize Renderer

Returns: this

PARAMETERTYPEOPTIONALDEFAULTDESCRIPTION
flickingFlickingAn instance of Flicking

destroy#

inherited

Destroy Renderer and return to initial state

Returns: void

getPanel#

inherited

Return the Panel at the given index. null if it doesn't exists.

Returns: Panel | null

  • Panel at the given index
PARAMETERTYPEOPTIONALDEFAULTDESCRIPTION
indexnumber

See:

updatePanelSize#

inherited

Update all panel sizes

Returns: this

batchInsert#

inherited

Insert new panels at given index
This will increase index of panels after by the number of panels added

Returns: Array<Panel>

  • An array of prepended panels
PARAMETERTYPEOPTIONALDEFAULTDESCRIPTION
indexnumberIndex to insert new panels at
elementsArray<any>An array of element or framework component with element in it

batchRemove#

inherited

Remove the panel at the given index
This will decrease index of panels after by the number of panels removed

Returns: Panel[]

  • An array of removed panels
PARAMETERTYPEOPTIONALDEFAULTDESCRIPTION
indexnumberIndex of panel to remove
deleteCountnumber✔️1Number of panels to remove from index